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Game Art and Design

Game Art and Design presents an overview of the game development process including important current, historical, cultural, and economic perspectives that impact the game design industry today.  Students will learn game development from the basic elements of the process including platforms, goals and genres, player elements, story and character development, gameplay aspects, and game elements that include levels, interface, and audio. Students will develop and refine skills in design, animation, graphic imaging, coding and multimedia production to prepare for employment, advanced training, or higher education in project or software design. 

Details

  • Industry Sector: Game Design, and Integration
  • Grade Level: 9-12
  • Prerequisite: None
  • Class Hours: 180
  • Work-Based Learning Hours (WBL): Eligible
  • Level: Introductory
  • Meets UC/CSU A-G Requirement: Not Yet Available
  • Certifications: None
  • Class Location(s): El Dorado HS
  • Notes:

    Refer to O*NET Online (www.onetonline.org) for a summary report of the detailed job description for this career.

    This course integrates the California Career Technical Education Model Curriculum Standards, which are aligned to the Common Core State Standards. Instruction reinforces core skills in reading, writing, speaking, listening, and mathematics. Course instruction emphasizes career ready behaviors in communication, ethics, interpersonal/team skills, critical thinking and problem solving, safety, technology, and employability skills.